4.3. Using a cheat module

Double-click on it. Note down the key combinations it tells you, and press them to activate the built-in cheats.

Some old and manky games disable cheat modules by performing a *RMClear command to gain memory. You can stop them doing this by pressing F12 and entering something like:

Set Alias$RMClear Set dHacker$RMClear Stopped

If the !dHacker application has been 'seen' by the filer, this is done automatically.


--) /!\ Altering instructions
(-- Making a cheat module
/\ Putting the cheats into action


ajc@doggysoft.co.uk
23rd April 1998